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Alliance - The Last Bastion

Josep Pi - Manager

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Animations

Code

I’ve created the animationcontrolled method inside units.cpp. It’s based on the commands of the path finding and relating each action of the path finding with the correct set of animations for every single unit.

Sprite Sheets Organization

I’ve helped the artist with the organization of all the sprite sheets and tables of the horde.

https://gyazo.com/307dc6e00a8e320958aa8078c70fc2b0

Here we have an example of a sprite sheet.

Filling the Data Base with them

We’ve used a module that animates automatically by filling the data base and organizing the spritesheet.

https://gyazo.com/70c71631c35e85e1515b05d467487120

Here is how we implement the animations to the entities.

Sync attack speed and animations

Adapting the animations to the attack speed of each entitiy making sure the particles and the damage shows at the correct frame.

Manager

Updating Trello

Creating cards, checklists, time to do the task and assigning the people in order to do it.

https://gyazo.com/a72fa54b2602c3499126eebd6ec0828c

Tracking all the issues during the development and problems and bringing them up during the meetings.

Creating and updating the production plan

Updating the production plan using all the actions in trello and know how much time do we have in order to accomplish our milestones. Creating all the functions and organizing various formulas to make things easier.

https://gyazo.com/71076ec8c07e1f32e433339b295ae682

Having points to discuss during the meetings

Writing all the points we need to talk about at the white board and making sure we get an answer before the end of the meeting.

https://gyazo.com/80dbc0fdf4b4877009973a24eb84d676

QA

Issues at github.

Creating and reassign each member of the team to their area of knowledge. Keeping track every issue is taken care of and closing the ones that are fixed.

https://gyazo.com/2a84cf7ba546de07db76c816ebb93bd5

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